A therapeutic Dungeons & Dragons group where young people can explore connection, confidence, and coping skills in a space that welcomes their full selves.
The Wayfarers uses collaborative storytelling and tabletop role-playing to support youth in building real-world skills—without asking them to mask, perform, or fit a narrow idea of what connection should look like.
Neurodivergent-affirming. Different communication styles, interests, sensory needs, and ways of participating are welcomed.
Therapeutically facilitated. The group is led with care, structure, and attention to each participant’s wellbeing.
Interest-led and collaborative. Participants help shape the story while learning alongside their party.
At the table
What happens in the group?
Each week, the party gathers for a shared adventure. The game gives young people a low-pressure way to try out choices, relationships, and problem-solving while staying grounded in a story they create together.
01 - CREATE
Build a Character
Explore strengths, values, identity, and what it means to take up space in a way that feels right.
02 — ADVENTURE
Face the story together
Work through challenges, uncertainty, and big feelings with support from the group and facilitator.
03 — REFLECT
Notice what carries over
Make room to connect the game to everyday life in a practical, respectful, and non-judgmental way.
For young people
Could this be a good fit?
This group may suit youth who enjoy fantasy, storytelling, games, or creative collaboration—and who might benefit from a welcoming place to connect with others.
The Wayfarers can offer space to practise
building friendships and a sense of belonging
communication, collaboration, and navigating group dynamics
flexible thinking and problem-solving
emotional awareness and regulation
confidence, self-advocacy, and taking manageable risks
It may be especially meaningful for youth who
feel more comfortable connecting around a shared interest
are neurodivergent, including ADHD, autism, or AuDHD
have found traditional social groups hard to access or tiring
want to meet peers in a structured, supportive environment
are curious about D&D—no previous experience is required
Beginning January 20, 2027
Your next adventure can start here.
Before the group begins, we’ll connect individually with each prospective participant and their caregiver. It is a chance to ask questions, get a feel for the group, and make sure the experience feels like an appropriate fit.
Join your party for 12 Wednesday-evening sessions.
Embodied Resilience Wellness Clinic
Frequently asked questions
Does my youth need Dungeons & Dragons experience?
No. Curiosity is enough. The group is set up so participants can learn the game together, and support is available throughout.
Is this a therapy group or a recreational D&D game?
The Wayfarers is a therapeutic group that uses tabletop role-playing as the shared activity. It is designed to be enjoyable and creative while being facilitated with participants’ wellbeing, connection, and skill-building in mind.
What is the cost?
The investment is $100 per session for 12 weekly sessions. Some insurance plans may provide coverage, and payment plans can be discussed with the clinic.
Where does the group meet?
The group meets in person at Embodied Resilience Wellness Clinic, 100 Collip Circle, Suite 1150, London, Ontario.
How do we know whether it is the right fit?
An individual pre-group meeting gives youth and caregivers a chance to learn more, raise any access or support needs, and decide together whether the group feels right.